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Track-A-Snack is now available 🎉🙌

I built this during a personal 10 day app challenge to force me to ship even though it's not perfect and there's lots more to be done.

If you have any feedback I'd love to hear it!

apps.apple.com/us/app/id16187…

#SwiftUI #buildinpublic #indiedev
After 10 days, which really was only 20 actual hours spent in Xcode, I have a build of Track-A-Snack ready to submit to Apple. Hoping it's approved soon!

Why ship something early?

🔄Rapid feedback
👨‍💻Building in public
🏆Progress > Perfection

#buildinpublic #indiedev
Big update for Day 5 of my own 10 Day App Challenge. Finally gotten to the point where I can share a screenshot.

#buildinpublic #buildinginpublic #iosdev
Day 4 of 10 in the App Challenge. Focused a bit more on the UI, including a custom tab bar. I foresee lots of Fetch Requests and Predicates with Core Data tomorrow.

#SwiftUI #BuildInPublic
Day 1 of my personal 10 Day App Challenge is complete ✊

Main screen with some button animations is built. Next up is figuring out how I want to do data persistence. Coredata might be too complex, but UserDefaults might not be enough. Fun times!

#buildinpublic #iOSDev
Going to be starting a 10 day challenge tomorrow where I'll be building an app. From "Hello World" to the App Store. Just 10 days 😱

No idea if I'll be able to pull it off, but it should be fun trying.

#buildinpublic