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I've finished the App Store screenshots for BitSet! I'm very happy with the result since it's my first time using Figma. The question is, are five screenshots enough or should I make more? Any thoughts on how they turned out?

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Just found a neat Figma template for an App Store preview, which is useful to have. Knowing that the first three screenshots are the most important since they're seen without tapping the app, it gives me a sense of what it's actually going to look like!

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Adding one more to the mix, this one seems less boring. Any thoughts?

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Made another App Store screenshot for the BitSet app. Although I'm not sure which one looks better, with or without closures? Let me know what you think!

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Just in case anyone tries to open the BitSet store, I'm pretty sure the IAP's don't show in TestFlight. Here's how it'll look once the app is actually released.

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I'm currently testing the BitSet app on TestFlight. If anyone would like to take part in the testing, here's the TestFlight link.

testflight.apple.com/join/7nNbhzzl

If you encounter any issues, please let me know through here or the TestFlight app. Thanks!

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Just made another App Store screenshot for BitSet. I followed everyone's advice on the colours that were best suited for the background. Let me know what you think! Personally, I'm really liking the simplicity of this one...

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Having used BitSet on TestFlight made me realise it has an issue when it comes to the widget changing at midnight. I worked on it today and I've reinforced my knowledge on passing data through SwiftUI views. Never passing up an opportunity to learn!

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I've been playing around with the App Store screenshots for BitSet and I'm not sure which one of these looks better. Should I stick to the colour theme or go for a colourful approach? Any feedback is appreciated!

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Just checked App Store Connect, and it's been approved! I'll be providing a TestFlight link soon, for anyone interested.

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Just submitted BitSet for TestFlight! Let's hope the review goes well... I'm eager to test the build as an actual app and not a simulation.

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I'm currently working on the App Store screenshots for BitSet, I'll share them as soon as I make them. Yesterday I made the placeholders for the frameworks, which are added when they're bought. I really like how they turned out! Here are a few screenshots.

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Now that I've worked out the StoreKit aspect of BitSet, the "My Frameworks" section gets populated by the actual frameworks you buy. It's so cool to see how the app is slowly evolving into the finished version. I'm so excited!

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Buying a Widget Pack in BitSet now actually does something! It now adds the widget to your collection, ready for display. I've also implemented a change in the button once a purchase has been made. I'm learning so much developing this app!

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I finally fixed the StoreKit bug I was talking about yesterday! It was incredibly frustrating, but rewriting the code about four times provided a great learning opportunity. There's no better way to celebrate this small win than with @WinDiaryApp!

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I was praising Xcode a few days ago… Today I find myself with a non-functioning StoreKit code-base, having changed nothing. Spent so much time today trying to figure out what’s wrong… These kind of days really test you. Let’s see what tomorrow brings.

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The BitSet app icon saga hasn't ended just yet... I haven't been convinced by my other versions and I wanted a more worked-on icon without letters, while still staying true to the app and theme. What do you think? I'm very pleased with it!

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I’m having a lot of fun implementing StoreKit into BitSet, it’s not easy but I’m trying to learn as much as I can. Fascinated by the error handling in Xcode, check out these two purchases, one successful and one failed. Such a neat feature!

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