Day 29 Today, I realised the single-page app on bubble have its shortcomings. Like opening a tab in the new tab through CMD + Right Click requires a link element. It reloads the page, hence killing the single-page principle.
Day 27 I play TTRPG every week, so this time I decided to test the current version of my product. Fortunately, the main flow went smooth (uff...). Still some things are broken, some needs dire UX improvements, some were simply missing.
Day 26 Added a one of my favs β searching through existing records and adding to the list. A foundation for cross-functional database in the app π #30daysofbubble#nocode#buildinpublic
Day 23 βοΈ Bubble Optimization Time! - Upgrading to Personal Plan - Moving from Chrome to Firefox (helped quite a lot π―) - Simplifying workflows - Introducing reusable elements across the app
I realised that my article from #30daysofbuble aims to be very different from the last challenge. These days, I build, break, revise, and fix. It's so different from following the lessons.
Day 20 Main (happy?) flow fixed. Campaign properly branch to scenarios and the information architecture supports the scenario structure. The data relations still resemble spaghetti, but itβs better than before.
Day 16 I added another block of data with UI to test the CRUD operations. Mundane? Maybe. But there is a delight in noticing those blocks becoming something of a shape.