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berni
@bkobos
learning to optimize webgpu app workflow (for machine learning) was quite fun
since I had to play with shaders anyway, decided to ship one straight into img-cut ui 🧙
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#threejs
May 29, 2023 8:33pm
Michael Grenier
@grenierdev
WebGPU instancing is pretty simple and elegant once you figure out the pipeline layout.
One render pass to draw 4 instances of quad.
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#webgpu
December 28, 2022 2:17am
Michael Grenier
@grenierdev
Going from WebGL to WebGPU is easier than people make it sound.
I was able to draw my first quad in a few minutes using wgpu-rs tutorial by translating rust code to typescript.
Can't wait for WebGPU to be launched this year!
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#webgpu
December 27, 2022 2:25am