So yesterday night I continued working on Games, I had an old branch where I started implementing the display of game genre. I'm not a fan of how I list them in the detail screen, but I don't have any other idea yet.
I’ve also added a way to filter them on iPhone, like the Platforms, and list them in the sidebar on iPad. I kinda like how it looks on iPad, but not yet a fan of the iPhone version, I guess at some point I’ll have to rethink the filters.
First, there is issue that happens only in previews but works nicely on simulator. Unfortunately I spend to much time thinking the issue was on my side before running the sim. Lesson learned.
Second are the thing where you’re like… why? Items are selectable and bind to the selection of a List. I show a sheet on selection, so on dismiss I add a selection = nil to unselect. Weirdly it only works if I add a .id(UUID()) to my custom row…
Starting to share some infos about my new small side-project which is an #iOSapp. Its simple and small but awesome to use! Makes me want to switch to an iPhone as I am still using Android 😂
Its of course with #ai. Follow if you are interested in the journey! #buildinpublic
🚨 Attention everyone! 🚨 The wait is finally over, my Carbon Watch UK App is now available for public testing! 🌍 📲 If you're an Apple user, simply follow this link to download and install the app: lnkd.in/eYiCgKxJ #iosdev#buildinpublic#renewables#CleanEnergy
Coming up next.. name recognition! While adding achievement or mistake to the journal, the entry composer will detect people's names or locations so that you easily have insights about who is mentioned often and easier search. #buildinpublic#journal#iosapp#swift#indiehackers