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Android and iOS build is ready 🏁
Waiting for Google and Apple approval 🙏

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Today I need to create a Google developer account and prepare the release to Google Play 👀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I need to prepare a video and pictures of the game and create a nice page in the App store 👀
Wish me luck 🙏

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I learned how to implement Unity Ads 🤖
Ads will show up if you want to get extra time ⌛️

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
So the GameOver page is redesigned and I think it looks amazing ⭐️
What do you think? 🤩

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Now I have to redesign the GameOver page 💪
Then I'll show you the result 😉

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I completely redesigned the welcome screen because the first version was terrible ✨
How do you like the new version?🙏

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Comparison of how the game looked without lights and with 2D lights ⚡️
How do you like it? 🤩

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I uploaded a build of the game to the Apple App Store for the first time today 🚀🚀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Today I created an account in the Apple developer program to upload the game to the App store 🚀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I've added more balls to the map that you have to use to get further 🪩🚀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Day #06
⏳5 hours spent. Total: 25.5hrs
✅Tile-based movement completed
✅Hexagonal & Square tile rendering
✅Tilemap management & swapping
🎯Possible move direction & indicator for #ux

#madewithunity #gamedev #indiedev #indiegame #indiegames #unity3d #IndieGameDev #steam #games
Today I successfully implemented the highest score 🎉🎉

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I added some infographics to the first part of the map 🛟

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I'm learning how to work with lights in a 2D game 🔦
I think it's going to look awesome 🚀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
It proved tricky to work out how many and where to place the time points so that the game wasn't absurdly hard or easy 🤯

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
Today I learned how to work with sounds in Unity.
👉So when you get a point, there's a sound 🔊

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I added point collecting to the game today 🎯
You get a second for every point ⚡️

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
The game will now count down the time. So you must not make mistakes to get as far away as possible 💪

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
The countdown is complete 🏆
You must be very fast to finish the whole map 🚀

⚡️@TrollingBall

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
The countdown is complete 🏆
You must be very fast to finish the whole map 🚀

#buildinpublic #gamedev #indiegame #unity #game #mobilegames
I decided to add a nickname to the game
So then we can do a leaderboard 🏆

⚡️@TrollingBall

#buildinpublic #unity2d #gamedev #indiegame #unity #game #mobilegames
I decided to add a nickname to the game
So then we can do a leaderboard. 🏆

#buildinpublic #unity2d #gamedev #indiegame #unity #game #mobilegames
Just @TrollingBall 😂
___________________________
_________________ ⚪️ _____🏁
⎮ ⎮
⎮___⎮
😡

#buildinpublic #unity2d #gamedev #indiegame #unity #game #mobilegames
Just TrollingBall 😂
___________________________
_________________ ⚪️ _____🏁
⎮ ⎮
⎮___⎮
😡

#buildinpublic #unity2d #gamedev #indiegame #unity #game #mobilegames
Coding seems fun until you need to deploy your software, setup domains, emails, ...😂

#100DaysOfCode #100Devs #indiedev #indiegame #sass #buildinpublic #javascript #js #react #reactnative #flutter #webdev
Here's our Week 21 #BuildInPublic Update!

.After updating our homepage, we're going to be conducting an outbound marketing campaign!

Know any developers who would be interested in Get the Games? Comment and tag them!

#VideoGames #IndieDev #IndieGame #GetTheDotGames
Here's our #BuildInPublic Week 19 Update!

Get the Games has Dark Mode!

We're also working on a new homepage.

Interested in a free press kit for your game? DM us here on Twitter for Early Access!

#VideoGames #GetTheDotGames #GameDev #IndieGame
Here's our #BuildInPublic Week 18 update!

We are in the process of putting the finishing touches on Dark Mode!

Want to learn how you can promote your games with Get the Games? DM us for early access!

#VideoGame #GetTheDotGames #GameDev #IndieGame
RT @PainH: RT @HeyAssad: Day 80 of #100DaysOfCode

Working on the new game design which includes an inventory section #buildinpublic #indiegame
Day 80 of #100DaysOfCode

Working on the new game design which includes an inventory section #buildinpublic #indiegame
Day 78 of #100DaysOfCode

Player can now manage its inventory 😁 Available soon in stage 4 #buildinpublic

#indiegame #gamedev
Here's our #GetTheDotGames #BuildInPublic Week 15 update!

Get the Games has analytics! You can now see the number of visitors and views for each game page.

Send us a DM and we'll get you set up in our Early Access!

#VideoGames #IndieDev #Developer #GameDev
#IndieGame
User feedback mentioned a lack of goal clarity

Goal description added at the beginning of the game. Player will trigger the game with the function start() 😁 #buildinpublic

Available for game 4

#indiegame #gamedev
Day 74 of #100DaysOfCode

✅ Improved the gaming console to display text and image information #buildinpublic

Next step : stage 4 - new mechanic to start the game

#indiegame #gamedev
Day 73 of #100DaysOfCode

Stage 3 now available in german 😁 #buildinpublic

To play in german => visualmaker.co/game/3/de
To play in english => visualmaker.co/game/3/en

#indiegame #gamedev
Here's our #GetTheDotGames #BuildInPublic Week 14 update!

Today we're starting our Early Access program!

If you're an indie game developer and you'd like access send us a DM and we'll get you on the list!

#VideoGames #IndieDev #Developer #GameDev #IndieGame
New game mechanics in game 3 😁 #buildinpublic

End of the game when reaching a tornado or a water item #indiedev #indiegame

visualmaker.co/game/3/en
Day 71 of #100DaysOfCode

Any game improvement you want to request ? Released today a feedback feature 😁 #buildinpublic

To play the latest stage => visualmaker.co/game/2

#indiegame #indiedev
Day 70 of #100DaysOfCode

Stage 3 => Releasing soon 😁

✅ Game teaching coding basics
✅ Larger board game
✅ Improved graphics 🤣

#indiegame #buildinpublic
Here's our #GetTheDotGames #BuildInPublic Week 13 Update!

We've made a ton of progress with our internal testing and design tweaks!

Check back next week for a big announcement and our development blog!

#VideoGames #Developer #IndieGame #IndieDev
Here's our #GetTheDotGames #BuildInPublic Week 12 Update!🎉

We're continuing our work on testing, fixing and tweaking Get the Games!

We've made over 30 tweaks so far!

Developers, join us for the Early Access:
survey.waddling.co/index.php/1327…

#VideoGames #Developer #indieGame #IndieDev
Hello Realmsmen!

Here is a peek at what our newest team member Is working on for Shattered Realms.

Pleas say hello to Anastasiia👋
Our UX/UI designer Currently working on our Website
linkedin.com/in/anastasiia-…
#indiegame #PlayToEarn #indiedeveloper #NFTProjects #buildinpublic
Here's our #BuildInPublic Week 11 update!🎉

This past week we've been testing, fixing, and tweaking to prepare for our Developer Early Access!

Are you a developer? Join us in Early Access!

survey.waddling.co/index.php/1327…

#VideoGames #Developer #IndieGame #IndieDev
Happy #TrailerTuesday!
I was busy lately, so I didn't upload in a while, so here's my progress so far:

- Fixed the bridges and cables
- Added new buildings, signs and billboards

#gamedev #cyberpunk #indiedev #indiegame #indiegamedev #buildinpublic
Natürlich müssen wir auch auf die #Wasser-Qualität achten. Unsere #Seegurke ist schließlich #anspruchsvoll und verdient nur das #Beste!

#seegurkotchi #indiegame #2d #gaming #pets #underwater #aquarium #cute #solodev #buildinpublic #pixelgame
We can also do a lot for the #pH value. It can be lowered with #peat or a special HCl fluid, or increased with stronger #ventilation. There is a lot to do.

#seegurkotchi #seacucumber #pets #animals #cute #aquarium #indiegame #buildinpublic #smallcreator #pixelart
Auch für den #pH-Wert können wir eine Menge tun. Er kann mit #Torf oder einem speziellen Salzsäure-Fluid gesenkt, oder mit stärkerer #Belüftung erhöht werden. Es gibt eine Menge zu tun.

#seegurkotchi #seacucumber #pets #animals #cute #aquarium #indiegame #buildinpublic
Was können wir mit dem #Aquarium tun, in dem die #Seegurke lebt? Eine Menge! #Reinigen, #Temperatur, #pH-Wert, #Qualität, #Salz.... Wer soll da noch den Überblick behalten?

#seegurkotchi #indiegame #2d #gaming #pets #underwater #animals #cute #buildinpublic #twitterdaily
Der erste #Trailer, den ich jemals erstellt hab. Ich möchte euch damit gerne mein #Spiel vorstellen: A Swift's Life!
Bin gern offen für Feedback 😄
youtu.be/U1sVxM9vjLI
#rpg #indiedev #indiegame #2d #pets #pixelart #Deutsche #Indie #Spiele #buildinpublic #RPGMaker #freetoplay
So many new #features, it's easy to lose track of them all. That's why the #help menu has been completely revised and now explains to new #players what they need to pay attention to.
#seacucumber #indiegame #2d #pets #underwater #simulation #buildinpublic #indiedevhour #pixelgame
#Examine your #seacucumber to see how it's doing! You can see all the values that you normally would not be able to see. How long can you keep your sea cucumber alive?
#indiedev #indiegame #2d #pets #underwater #simulation #pixelart #buildinpublic #twitterdaily #rpgmaker
Ramadan Karim and happy #WishlistWednesday!

I haven't uploaded in a while so here's my progress so far:

-Added cables under the bridges
- Added new buildings and billboards
- Added trees plus bloom post-processing effect

#indiedev #indiegame #cyberpunk #gamedev #buildinpublic
To shorten the wait, a few insights into the #seacucumber #pet #simulator, some of which I had already posted elsewhere.
Animation test of some new #features.
#indiedev #indiegame #gamers #2d #IndieGamesWTF #videogames #underwater #pixelart #buildinpublic #workinprogress
It's #WishlistWednesday!

And here's today's update:

- Changed the material of the burger king and cinema buildings
- Added a hologram-esque ad to a building plus street lights and a traffic light.

#indiegame #indiegamedev #gamedev #cyberpunk #buildinpublic
Happy incredibly late #screenshotsaturday or should I say #screenshotsunday

Here's today's update:

I added new buildings to the street and a couple of new bridges

#gamedev #indiegame #indiedev #buildinpublic #cyberpunk
So I didn’t realize this but @UnrealEngine has a built-in #NoCode tool called Blueprint for building interactions within the engine. Amazing! 🤯

Does anyone have any experience building with this tool?

#buildinpublic, #indiedev, #indiegame
Here is today's progress!

- fixed another bug in the combat system
- changed out the annoying "brains" sound effect to a regular zombie growl
- And last but not least, I finally added an ability.

#indiegame #buildinpublic #gamedev #IndieGameDev #BlackTechTwitter
It's #screenshotsaturday! And today I added all the necessary sound effects, from walking and picking up items to the zombie growling, punching and Madoobe's dialogue sound effect.

#Indiegame #IndiegameDev #buildinpublic #gamedev #BlackTechTwitter