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Yet another day #houdini study :)

I updated my previous tool so now power line position is depending on a terrain changes. One step closer to bring it to #UnrealEngine.

#buildinpublic #indiegamedev #gamedev
Another #houdini milestone for me. I built a tool for generating ⚡️electric power lines. Every parameter is changeable.
Next step would be making a spline tool from it to be able to draw power lines right in #UnrealEngine or #Unity3d.

#buildinpublic #indiegamedev #gamedev