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Been playing around with how I'm going to approach contractors' portraits in #Mercantile. Not totally settled on this style yet, but I think it looks pretty decent.

Image 1: sRGB
Image 2: Windows 8-bit (256) color w/ manual edits.

#GameDev #IndieDev #GodotEngine #BuildInPublic
Gasp -- I actually have something for #ScreenshotSaturday this week!

#Mercantile is coming along nicely, still lots to do and lots subject to iteration, but progress is happening! Graphics exist*!

*in varying stages of completion

#GameDev #IndieDev #GodotEngine #BuildInPublic
Today was about setting up the player and an enemy spawner. Don't mind my placeholder art

#indiedev #gamedev #GodotEngine #buildinpublic #learninpublic
Really embracing #learninpublic the #buildinpublic lifestyle so LIVE on #Twitch working on my first game using the #GodotEngine

twitch.tv/rockytowergames
Asteroids are spawning and exploding now! 💥

But I still have to add and fix many things to make it all work together. #gamedev #GodotEngine #buildinpublic
I'm learning game development from zero by shipping a tiny game prototype every week.

Progress:
✅ Basic movement
✅ Landing / take off
✅ Fuel usage and refueling

Next:
◻️ Planet gravity
◻️ Asteroids as moving obstacles

#gamedev #godotengine #buildinpublic
2/ Thanks the low resolution of our art style, we usually get away with having “floating hands” looking believable enough 🎨.

With sides facing the camera directly though, not showing arms is too weird for the 🧠.

#BuildInPublic #NFTcommunity #godotengine
@_buildspace Demo day happening this Saturday. Showcase what you're building #web3 or non-web3. Be there or be ⬜. Looking to share playerspace.io
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#buildspace #web3 #buildinpublic #javascript #GodotEngine #VirtualWorlds #programming #gaming #playerspace