Always the same annoying problems when updating iOS dependencies in a Flutter project!
Spoiler: Simply running 'pod repo update' doesn't fix it. It has to be a weird combination of every pod command ever and randomly deleting the .lock file...
I am doing a #BuildInPublic Challenge I am building a Chat App in the Public
- Where I will walk you through daily progress on the app - How am I choosing the tech stack for the app - you will decide what feature to have & Morw👇🏻
🎁 Giving away BigKit - 27 flutter app templates 🎁 Here's how to claim it for FREE: 1. Follow me on Twitter. 2. Retweet this tweet. 3. Shoot me a dm. 4. I'll send it to your inbox. 🎉🎉🎉
I am so grateful for our lovely users that fills me with motivation to keep going! I love to know that Believe is helping people on a daily basis. So grateful 🙏🏼
The hardest part when building new features for my app: Deciding where to place new UI elements. Sometimes it's super hard to find the right place for them and keeping the balance between UX and UI design.
Check out my app Believe - Daily affirmations! Created with #flutter ❤️ Let me know if you guys tried or if you have any feedback. You can find it here: believeaffirmations.com
Got awesome feedback from a customer of @liftbearapp:
Totally neglected exercises with "negative" weight (e.g. assisted pullups). With the next update users will be able to track their progress of this exercises!
📝 Add the last remaining feature for version 1.6 of @liftbearapp: Notes for Workouts/Sessions 🔎 Lots of bug searching and testing ❓ Writing some kind of FAQ for most common support issues
Got annoyed that @flutterdev doesn't provide this iOS-14-style context menus (github.com/flutter/flutte…) so I decided to recreate them myself... Not perfect, but good enough for now 🙂
🧪 Already coded everything for version 1.5.0 of @liftbearapp, so a lot of testing 💪 Start work on 1.6.0 which will make exercises handling much easier and better
Ok, the publishing experience in the @GooglePlay console is ridiculous: I'm unable to find a button to ONLY publish the "Closed Testing" track. I can only release every change including a stale production release (which I created accidentally...) 😖
I'm trying a lot of apps from different developers here on twitter, if you are looking for a constructive feedback about your new idea post your test flight link below, I will write you a DM with my thoughts 😊
Was pretty knocked out the last couple of days (stomach problems 🤢), but today I managed to work again and fixed a huge load of small/medium issues for @liftbearapp. Feels good to be productive again 💪
Crossed 300 Firestore writes in one day. Pretty cool, because that means that the amount of people using my app and tracking their workouts is rising 🙌
I managed to setup everything regarding my Android subscription handling except the most basic step: Adding the platform check and providing the public @RevenueCat API key for Android...
When creating a project in the @GooglePlay console a new SHA-1 key is generated. You'll have to add this new key to your Firebase project if you're using "Sign In with Google".
Super slow monday fighting with android notification icons and playing sounds for the exercise timer of @liftbearapp... Sometimes you'll just have to grind through the tedious, boring tasks 😕
Playing around with some images to highlight certain features on my paywall for @liftbearapp. Started with the consistency screen. I'm still unsure whether I like the little doodles or not... 🤔
Highly requested feature from my beta testers: Added displaying of personal bests when finishing a workout so you instantly know when you made progress 💪
Added a "SubscriptionGate" widget to my app today. It automatically checks if the user is subscribed and blurs the actual content if not. I will use it to gate my pro-only features 🙂
What I wanted to tweet: The worst bugs are the ones which only affect real devices and don´t show up in the iOS simulator. Spent the afternoon trying to figure out what the problem was.
... Turns out I didn´t deploy the latest commit to Testflight 🤦🏻♂️
Built the settings screen of my upcoming app today. Couldn´t find any existing widgets on pub.dev for building this kind of iOS-style settings view, so I had to make it myself. But I´m pretty happy with the result for now 🙂
It´s super hard to create good looking and user-friendly time series charts. Luckily, Flutter has some really good packages to deal with this. I used the "charts_flutter" package to create this visualization.
Downloaded @firefooapp today because I needed a simple solution to clone production data from Firestore to my local emulator. Worked out of the box with minimal effort. Love it! 🙂
I made a few changes to the app, I added a drawer with a header and items, updated the button navigation bar, and I added notifications page I'm open for suggestions or any ideas about the design 🙌✨ #Flutter#flutterdev#buildinpublictwitter.com/OmerMaki358/st…
Learning path for the year. 1. Flutter 2. Django 3. 3D modeling and sculpting with blender. 4. Finally gonna learn js 5. Revisit the web ( React or Vue) 6. Three.js 7. Integrating web3 into games I make.
Magic happening and it's powered by @harperdbio can you spot the difference between this and your regular @SuperPicks website, by the way everything here is on the @harperdbio database...