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Happy Sunday. ☀️

Working on podcasts and The Destiny Show is my happy place. Creating for you are the best of times.

Grateful for you. Much love. Soon! ❤️

#BuildinPublic #DestinyTheGame #Destiny2
Big day today. Lots of work to be done.

☑️ Social Media Strategy
☑️ Writer Follow-ups
☑️ Content + Blog Planning
☑️ New Podcast Release
☑️ Competitor Research
☑️ Partnership Emails
☑️ Twitch Upgrades
☑️ YouTube Planning
☑️ New Emojis

We got this! #BuildinPublic #Destiny2
A Guardians Welcome onboarding experience for the Destiny 2 Community + TDS clan is coming together. This is going to be awesome. First 25 pages are done!

#buildinpublic #Destiny2Lightfall #Destiny2
We want every Guardian to have the best clan + community experience.

We call it a Guardians Welcome!

#buildinpublic #Destiny2 #Destiny2Lightfall
A Guardians Welcome!

Introducing A Guardians Welcome, our clan experience for all members of The Destiny Show. It's your guide to get started & become Legend together.

🌟 Getting Started
🌟 Guardian Support
🌟 Community Resources
🌟 Destiny Events

#buildinpublic #Destiny2
I don’t often publish an article so late but I really wanted to get this out ahead of the new #Destiny2 season!

Learn how I built one of my favorite #ReactJS components for @guardianforge - the V2 Subclass Diamond: brianmorrison.me/blog/building-…

#buildinpublic #serverless
Bittersweet that the last v2 subclass is being sunset next week. I put a decent amount of work into getting this component in @guardianforge to render dynamically based off the API data.

Gonna throw together a write up on how I did it as a farewell. 🥲 #buildinpublic
Hey there Guardians, @brianmmdev here! Hope you are all doing well!

I'm in the process of deploying the biggest update to Forge since it launched:

✅ Updated Interface
✅ In-App Build Crafter
✅ DIM Links 👀

Keep reading to learn more! 👇 #destiny2
New @guardianforge going into prod tomorrow! Finished most of the little details, have a few things to wrap up before I push all users into the new UI but its far enough along that Im comfortable testing it with general users

#buildinpublic #destiny2
Responsiveness, V3 Subclass Cards, and Editing/Archiving builds are ✅

Also fixed a bug that's been hanging around Forge for months that I didn't know about!

Bookmarking is next. Planning a push into prod later this week 🤩

#buildinpublic #destiny2
Made a bit of progress on V3 subclasses today! I had to refactor the way inventory items were pulled in via destiny-data-utils to get Aspects. Last thing here is configuring Aspect/Fragment rules. Still targeting a release by the end of the week 😬

#buildinpublic #destiny2
Published my initial version of Destiny Data Utils, a data utility library designed to make building third party apps for #destiny2 easier.

#buildinpublic #opensource #opensourcesoftware
We’re a week into High Stat Legendary Armor tweets, how we feeling?

The threshold for a tweet from any legendary armor vendor in the game is 60+ overall with 18+ in any two slots.

#buildinpublic #Destiny2

- @cujarrett
Prepping to launch the new Find Builds experience.

Interested in helping test out new features? Join the Discord!

(Link in the thread👇)#destiny2
Last thing I really need to do is get client side pagination working. I also need to write a script to bulk update the builds so the necessary search info is populated.

Soon…

#buildinpublic #destiny2
Another sneak peak into discovering builds on GuardianForge 👀

#destiny2
Another sneak peak into discovering builds on GuardianForge 👀

#destiny2
Sneak preview of something Im working on. To my fellow Guardians, more info coming soon 😁

#buildinpublic #Destiny2
Figured out how to check socket types & categories to eliminate unnecessary info from the item cards. Also moved the elemental icon for armor as a badge over the icon. I might be able to start beta testing later this week 🤩 #buildinpublic #Destiny2

getmakerlog.com/tasks/372094
Im about at the point that I need to switch to the backend to be able to save the data. The idea is to save an object into S3 that contains all the necessary data to pull up a public build. #buildinpublic #destiny2

getmakerlog.com/tasks/372252
Made hella progress on my Destiny app today. For those interested, here are my notes (in the 🧵) I was taking throughout the day. I have an alpha in @Netlify and @awscloud but I should be able to fully open it up this week 🤩

#buildinpublic #destiny2
I officially have a name for this Destiny app I’ve been building:

⚒️ GuardianForge ⚒️

Hoping to launch early next week with more details. Eyes up! #buildinpublic #destiny2
Trying to come up with a logo for GuardianForge (keeping with the forge theme) Im drawing inspiration from the class icons in Destiny. Any thoughts/suggestions/comments? Ignore the shitty sketching, either would look much better when done

#buildinpublic #destiny2 #Destiny2Art
Added a modal for first time users to start guiding them through the app. Nothing crazy today.

#destiny2 #buildinpublic
Daily @guardianforge update: cleaned up the menu a bit, added an About page, and (behind the scenes) got a whole QA environment set up.

Last things I need to do are setup user profiles and list recent builds on the home page.

#buildinpublic #destiny2
Finally got around to finishing subclass cards. It was interesting how light vs dark subs were handled TOTALLY differently in the manifest. Inching closer to a release date day by day 😬

#buildinpublic #destiny2
Started work this morning on getting the latest builds to show on the home page of @guardianforge

When I’m done it will be a custom class/subclass icon + 3 highlighted items/perks/mods/etc.

Thoughts so far? #buildinpublic #Destiny2
Did a number of things on @guardianforge today.

✅ Finished getting latest builds up.
✅ Made some custom icons for each subclass. Note the leftmost icon.
✅ Added a BMAC link in the footer.

#buildinpublic #destiny2
@guardianforge is live! If you are a #destiny2 player that enjoys creating & sharing builds, this tool is for you.

Give it a whirl at guardianforge.net

I'm VERY open to feedback, positive or negative #buildinpublic #aws #destinythegame
Guardians! A minor update was pushed to help identify what all those slick icons mean. On desktop, hovering over an icon will show a small tooltip containing the name of that mod/perk/etc. Tapping it will do the same on mobile.

1/🧵#Destiny2
Profiles are coming together 😁

Got the following done today;

- Restructured the API to make it faster to add functionality
- Profile data caches
- Build summaries are now generated client-side

Gonna try for another #100daysofcode too. So R_D1!

#buildinpublic #destiny2
Here's a peak at the profiles features that are being worked on in GuardianForge.

The new user menu will allow you to easily access your guardians, builds you've created, and lets you bookmark builds for later reference.

Any suggestions? Drop the below! 👇
1 hour turned into 3 😖

- SAM caused me an issue due to a race condition (for lack of better term) creating the APIG domain name mapping.
- DNS caused me an issue, because...DNS...
- Completely spaced on the OAuth code Lambda I needed to write

🧵 #buildinpublic #Destiny2
Maintenance took much longer than expected but is complete with one outstanding issue:

🐞Bungie login is temporarily disabled. twitter.com/guardianforge/…
I've been pretty silent on my progress on @guardianforge, so here's an update:

🧵 1/

#buildinpublic #destiny2 #100daysofcode
Dynamic social images coming soon to @guardianforge

Im DEFINITELY making a video on how I pulled this shit off when its done

#buildinpublic #destiny2
Got me some opengraph images working in the QA env. That preview image is generated dynamically using a #golang lambda in #aws! #buildinpublic #destiny2

Checkout this build I found on @guardianforge! qa.guardianforge.net/build/c9604c28… #guardianforge