So exciting to see #Apple finally treating #Unity as a first class citizen in their ecosystem of dev tools. Good for them! Cross-platform development FTW!
I'm starting a new 4-part tutorial series on how to implement basic physics in #RealityKit and Reality Composer. This is part 1. Part 2 is coming soon. Enjoy!
We're gonna build the classic Roll-A-Ball game in augmented reality to demonstrate basic physics in #RealityKit and Reality Composer. We’ll also be using #SwiftUI to build our screen controls, and ECS to implement the game logic.
So fun to see my @SwiftRealityXR YouTube channel organically growing so quickly with the little content I’ve added so far, and almost no marketing at all. Love to see devs enjoying it. More to come!
Having spent 6 months heads down on #AR with #RealityKit, I'm dusting off #Unity and #XR Interaction Toolkit to whip up a prototype of a #VR idea I just thought of for Apple's headset. Every time I launch Unity, I'm reminded it's the most fun dev tool in existence. #buildinpublic
Starting out wasn't easy. Our journey was bumpy, but also exciting. If you want to see our technology and the results of our work, come to @ARealityEvent at Santa Clara in just one month!
Starting out wasn't easy. Our journey was bumpy, but also exciting. If you want to see our technology and the results of our work, come to @ARealityEvent at Santa Clara in just one month!
Hologram respects depth and stays in place when camera moves. It can be occluded with other people, body parts or environment (depends on device capabilities). #buildinginpublic#buildinpublic#ar#hologram
I'm building holographic video player in AR. It can extract people from video and place them next to you. What to do next? - online meetings - make person 3D (now they are flat) - build network for sharing AR content #buildinpublic#ar#AugmentedReality
When working with RealityKit's 3D coordinate system, you might be surprised to find it's "SIMD3" 3D vector type is lacking some common helper functions you'll want to use, so I'm adding them here. #swift#iOSDev#XR#AR#VR#MR#RealityKit#buildinpublic
#Unity XR development on one screen, #Apple XR development on the others, and Raiders of the Lost Ark on the big screen. Working on the next @SwiftRealityXR vid, coming soon. Damn I love this stuff.
#Unity XR development on one screen, #Apple XR development on the others, and Raiders of the Lost Ark on the big screen. Working on the next @SwiftRealityXR vid, coming soon. Damn I love the stuff.
If you're in digital #marketing, here's how you should leverage data & #analytics: ~To inspire creativity ~To improve your strategy ~To identify risks & opportunities ~To learn from success & failure ~To validate your hypotheses #business#community #salestips#AR#buildinpublic
#AugmentedReality is not just the social media filters, It is so much more than that. Join us for the session and learn how you can implement your own AR ideas easily.