#buildinpublic day 19 and i'm struggling with the question on how to create a feel for an animated comic page without just showing the different panels one after the other.
Today is #buildinpublic day 16 and i managed to finish up the intro recreated the gameplay and now i need to refactor the Interface elements to put a bit more love into ui. And i learned a bit meanwhile so i want to improve :) #gamedev#illustration#artist#mobilegame#indiegame
Day 5 of #buildinpublic is finally over and after playing around with level selection and scene transition i will upload my first progress animation by tomorrow. I feel how it comes together. gameplay of my #indiegame is almost playable. #mobilegame#gamedev#indiegamedev
I'm strucutured my first #buildinpublic project after my failed try and i decided to build a game in public because that is, what i want to do. I have an strict deadline, so i'm required to really plan this through and i need to reach all my defined milestones. @buildinpublic_
after registration and deletion of one domain, registration of two more domains and setting up a server for my #buildinpublic project i struggled with legal and tax questions which led me to the fact that i need a new idea...
#buildinpublic my project got me a nice bummer... due to legal difficulties: there are many risks of being accused of money laundry and stuff like that because i want to collect money from people and give it to other people... i really need to get this straight.. :-(
i'm really inspired (by @thisiskp_ ) and tempted to start a side project #buildinpublic. the idea is awesome and i really think it would help overcome some kind of anxiety i'm struggling with going "public" :-)