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the moment when you're done with coding for the day but you want to finish this feature so are not ready to stop yet :-D #dev #devtober #developer #indiedev #gamedev #unitydev #mobilegame #buildinpublic
#buildinpublic day 19 and i'm struggling with the question on how to create a feel for an animated comic page without just showing the different panels one after the other.
Today is #buildinpublic day 16 and i managed to finish up the intro recreated the gameplay and now i need to refactor the Interface elements to put a bit more love into ui. And i learned a bit meanwhile so i want to improve :) #gamedev #illustration #artist #mobilegame #indiegame
#buildinpublic day 12 is over and yeah: today i finished the setup and debugging of my scenetransition component and i can finally present a small preview: i hope you'll like it! @buildinpublic_ #indiegamedev #indiedev #mobilegamedev #mobilegame #gamedev #artistsontwitter
Oh how will this sequence end? Day 10 of my #buildinpublic is over and i fixed a few bugs and am Hard working to start an beta release soon. #indiegame #mobilegame #gamedev #mobilegamedev #indiedev@buildinpublic_#illustration #sketch #ArtistOnTwitter #artist
day 7 of my #buildinpublic #mobilegame is done and i'm on fire, preparing for the beta start on day 10. i want the #indiegame to have level 1 fully playable with level selection screen and all needed scene transitions. #indiegamedev #mobilegamedev #gamedev #ArtistOnTwitter
my #progress of #buildinpublic day 6. i transformed the sketch to an character and still need to debug the scene transition system. but pieces are coming together :-). #indiegame #indiegamedev #mobilegame #gamedev #illustration #below10k #Artist100 @buildinpublic_
Day 5 of #buildinpublic is finally over and after playing around with level selection and scene transition i will upload my first progress animation by tomorrow. I feel how it comes together. gameplay of my #indiegame is almost playable. #mobilegame #gamedev #indiegamedev
#buildinpublic day 4 is over. I illustrated the level selection buttons and started working on scene transition in #unity for my #mobilegame
#indiegame #below10k #gamedev #indiedev #indiegamedev #creative #illustration
A little late to the #screenshotsaturday party but for #buildinpublic day 3 i sketched a few buildings for the overview level selection of my #mobilegame. ⁦@buildinpublic_#indiegame #gamedev #indiegamedev #creative #sketches #illustration #below10k #10kartists
#buildinpublic day2: checked all illustrations i've got for my #indiegame to create the first build and prepare the beta version i want to start on day 10. i also structure my youtube activity to upload the first #devlog video for my #mobilegame #indiegame #gamedev #mobilegamedev
I'm strucutured my first #buildinpublic project after my failed try and i decided to build a game in public because that is, what i want to do. I have an strict deadline, so i'm required to really plan this through and i need to reach all my defined milestones. @buildinpublic_
after registration and deletion of one domain, registration of two more domains and setting up a server for my #buildinpublic project i struggled with legal and tax questions which led me to the fact that i need a new idea...
#buildinpublic my project got me a nice bummer... due to legal difficulties: there are many risks of being accused of money laundry and stuff like that because i want to collect money from people and give it to other people... i really need to get this straight.. :-(
I decided to create:

a tool to write a new book online and others will be able to follow your progress and support you (financially and emotional) like twitch for authors.

(still need a name) follow me for updates @thisiskp_ @buildinpublic_ #buildinpublic
i'm really inspired (by @thisiskp_ ) and tempted to start a side project #buildinpublic. the idea is awesome and i really think it would help overcome some kind of anxiety i'm struggling with going "public" :-)