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πŸ“±Here’s App Store weekly summary for my iOS app @SkoresApp
πŸ“ŠAlso stats for Feb-May.

I have regular sales - good πŸ‘
But not big numbers - not good πŸ‘Ž

Few ideas:
πŸ’‘ Add new features.
πŸ’‘ Make better screenshots.
πŸ’‘ Raise price.
πŸ’‘ Try search ads.

#buildinpublic #indiedev
πŸ₯³ New version of my iOS app Skores is already on the App Store:
apps.apple.com/app/skores/id1…

SwiftUI rocks! I needed to add just one line of code to the FetchRequest to make the sorting animated (as seen on video from original tweet). How cool is that? 😎

#buildinpublic #iOSdev twitter.com/skoresapp/stat…
πŸš€ New Skores update has just landed on the App Store:
apps.apple.com/app/skores/id1…

Changes: Players are now sorted by scores.

Bigger update is coming soon with requested feature: Games History.

#iOSapp
Small update to my app Skores is waiting for Review. Let’s see how fast it will go this time.

So far I have really good experiences with the App Store. First version was accepted in first try. And every update was in review for not more than few hours.

#buildinpublic #indiedev
My App Store stats from last week.

Indie iOS devs, please share yours if you want.

There are many stories like β€œI have few $” or β€œI have $10K MRR”. Where is something between?

P.s. I’m happy about Sessions going up. It means people are using my app πŸ₯°

#buildinpublic #indieDev
My weekly App Store stats. I wonder how it compares to your apps. You can share your results here if you will. Feel invited 😊

#iOSdev #indieDev #buildinpublic
🀩 My app was 1st on App Store chart in Poland in Sports category / Paid Apps.

2 days ago. Today it’s 10. Sometimes it’s lower, sometimes higher. But to be honest, I think it’s harder to get on top of Free apps. As most apps nowadays are Freemium.

#buildinpublic #indiedev
My 3 main income streams:

🎸 Music: $2 in 4 months
πŸ“± iOS app: $41 in 7 weeks
πŸ’» UX Design: $35/hour

Which thing should I focus on? πŸ™‚

I work up to half-time to have more time for iOS app and music.

#IndieMusic #indieDeveloper #buildInPublic
I am working on a Game History feature in my @SkoresApp using Figma.

Current user flow is ALMOST good, but usability tests show that users will often accidentaly delete scores for their current game. I need to redesign this and test again.

#buildinpublic #buildinginpublic
πŸ“ŠApp Store stats for my iOS app @SkoresApp after first 5 weeks.

β€’ Top territories: US and Poland. I need to translate product pages to other languages.
β€’ Sales: $49, proceeds: $37. My next goal: $100 proceeds.
β€’ Conversion rate 1.9%

#buildinpublic #buildinginpublic
😱 600 millions people visit Apple’s App Store every week.

Can I have 1% of these people buy my app, please? πŸ˜…

My current Conversion Rate is 2%, so theoretically the key is to make more people visit my Product Page.

#buildinpublic #indiedeveloper
I’ve learned something new while translating my SwiftUI app.
If I want to translate color’s description, I need to use LocalizedStringKey. Here is an example code. I’m sharing it with you all, maybe someone else will find it useful.

#iOSDev #buildinpublic
🧡 Folks, I want to share some App Store statistics with you. Plus some observations.

After almost 2 weeks I’ve earned $31. 38 units sold.

My iOS app is currently No. 3 in Sports in Poland.
Let’s talk more about the numbers…

#buildinpublic #indiedev