Days like this are hard. Keep reminding myself, the race is within me. Not how everybody else on Twitter is shipping. There’s a whole lot of people building blazingly fast. How else can I push myself? #buildinpublic
Honestly, it’s taking longer than I initially anticipated. No faults with the stack, just that I’m figuring everything out along the way. Any other ways you guys build? Like leave out validation etc for later? #buildinpublic
Sub-consciously deliberating on the logic part of things within FlutterFlow. I have flutter background, but this no code thing is so new to me, it actually feels too good to be true. At least from the UI building perspective.
Been 2 weeks since last touching the #FlutterFlow project. Having to handle some personal matters broke my dev mojo. As promised, setting aside fixed hours per day to try and get this product out to meet my deadline. Here I am finishing up a design on #sketch#buildinpublic
Thinking of dedicating a good chunk of December to my #buildinpublic project. Having a kid, a job, the World Cup and assisting in extended family matters just drained me by a tonne the last 2-3 weeks. So dynamic is each day, that setting aside time for the project took a backseat
No idea why, but everyone else on their #buildinpublic journey seem to be zooming past from ideation to shipping in record timings. I’m on my virgin journey, and it’s hard to get anything productive done when you have < 3 working hrs per day to build your project. Any advice?
Day 4 - Only managed to knock off ~3hrs on this project today. Laid out a couple of marketing plans, and brushed up a few of the minor UI screens. Nothing beats starting from paper. Slow progress, but progress nonetheless. #nocode#lowcode#buildinpublic#flutterflow
Day 3: Technically spent about 1.5 days to build a basic UI out on Sketch app. Threw in a couple of features and how I’d like them to look. And officially began my journey into #FlutterFlow right away. Figured I’ll learn along the way. #buildinpublic