Wednesday, June 14th, 2023 1. Try Unity to understand dev time estimations 2. Learn about login, saving data, and privacy 3. Define vibe, story, character, replayability 4. Wireframe ideas to iterate faster 5. Talk to users
Tuesday, June 13th, 2023 KPI: dev progress 1. Brainstorm all possible types of game this can be 2. Pick a type that's best to test top hypotheses 3. Define core element of game; goal, challenge, rules, replayability, etc. 4. Decide tech stack/platform 5. Build
Sunday, June 11th, 2023 1. Brainstorm more ideas 2. Brute force weakness of game/story idea 3. Research gaming and storybooks industry 4. Get paying customers